VoidX ranked

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Live from the VoidX server

    VoidX ranked

    Highlights

    Best fights

    Hardest wins, scored by how they were won

    Worst deaths

    Good players, silly ends

    How the rating works

    Every fight you have with VoidX running is checked by the server and rated automatically. There's nothing to sign up for. Everyone starts at 1,000: winning a fight that counts raises your rating, and dying in one lowers it.

    You're listed here once you have enough rated fights, and only while you're in the top 10.

    Choose the name shown here, or hide yourself, from Ranked in your dashboard.

    What counts
    Fights on official servers where you and your opponent both have 2,000+ score, and the kill was really yours, not finished off by a third player. In team fights, a kill your side made counts when at least a fifth of the damage was yours, worth more the bigger your part.
    What earns more
    Winning without aimbot or auto-spike, with worse gear than your opponent, or with fewer and weaker spikes. Taking out several players at once, winning while outnumbered (1 vs 2, 1 vs 3, 2 vs 3), quick clean kills and clutch wins all add to it. A kill with the numbers on your side (2 vs 1, 3 vs 1) counts for less.
    What's ignored
    Farming. Killing the same player again and again counts for less each time, kills on players who aren't fighting back count for nothing, and fights set up between friends are voided.
    What lowers it
    Dying in a fight that counts. Dying outnumbered costs less (half at 1 vs 2), dying with the numbers on your side costs more. A death that doesn't meet the rules above leaves your rating where it was.
    Highlights
    Best fights are this week's and this month's rated wins, scored by the same things that earn rating, against how strong the opponent was. Worst deaths are deaths at 2,000+ score on official servers: the easier the death was to avoid, and the better the player, the higher it ranks. A death to a player only counts when they were far weaker. Hidden players never appear.